AI Insights · Timothy · July 2025
Top 5 2D Realistic Games on iOS in Latin America for Q2 2025
Explore the performance trends of leading 2D realistic games on iOS in Latin America during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the performance of the top 2D realistic games on the iOS platform in Latin America showed varied trends in downloads, revenue, and active users. Data insights from Sensor Tower highlight the dynamics of these popular apps.
8 Ball Pool™ by Miniclip.com saw a gradual decline in weekly revenue, starting from $81.4K at the end of March to about $43.9K by the end of June. Weekly downloads were more stable, with a slight peak of 106K mid-April, eventually tapering to 77K. The app's active users decreased from 1.9M to 1.1M over the quarter.
Caliente Casino maintained steady weekly downloads, ranging from 12K to 15K, while active users increased, peaking at 37K in early June before dropping to 26K by the end of the quarter.
Qblock: Wood Block Puzzle Game experienced a significant drop in weekly downloads, starting at 26K and decreasing to 6K by the end of June. Revenue remained relatively low, with minor fluctuations between $100 and $268. Active users showed a slow decline from 88K to 71K.
Viking Rise by IGG Singapore Pte. Ltd. had a varied revenue pattern, peaking at $4.3K in late April. Downloads initially rose to 16.9K in April and then settled around 9K. Active users peaked at 22.8K in April before stabilizing at around 18K.
Truco Blyts saw a resurgence in downloads from 6K in April to 14K in mid-June. Revenue was modest, with fluctuations between $67 and $120. Active users peaked at 221K in May and declined slightly to 187K by the end of June.
For more detailed insights and data trends, visit Sensor Tower's platform.